CINEMA_4D_Crash_Report_WINDOWS { ComputerInfo { OS_Type = WINDOWS 64 BIT OS_Version = Windows Vista, 64 Bit, Home Premium Edition Service Pack 2 (build 6002) Number_of_processors = 8 Processor_Type = GenuineIntel, stepping 7, model 10, instruction family 6 Processor_Name = Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz Processor_Speed = 3510 MHz Processor_Features = FPU, MMX, SSE, RDTSC, CMPXCHG8B, CMOV, VME, DE, PSE, MSR, PAE, MCE, APIC, SEP, MTRR, PGE, MCA, PAT, PSE36, FXSR, SSE2, CLFLUSH, DS, SS, TM, SSE3, SSSE3, SSE4.1, SSE4.2, Enhanced SpeedStep, CMPXCHG16B, Graphics_card = Vendor: NVIDIA Corporation, renderer: GeForce GTX 570/PCI/SSE2, version: 3.1.0 (8.17.12.6309) Loaded_Plugins = addons allplan ArchiCADExchange bitmapfilter bp2lw bp2max bp2maya bp2xsi browser characteranim collada compositing dwg dwgobjects fbx2010 expressiontag graphviewcore VWImport modeling newman objects onlinehelp onlineupdater OpenEXR python relaxuv shader sla spacemouse updatemerge xtensions advancedrender cineman sky walkthrough dynamics2 iges OkinoComClient hair ca2 clothilde mocca motiongraphics settings.cof sketch thinkingparticles tpoperators } ApplicationInfo { CINEMA_4D_Version: 12.016 CINEMA_4D_BuildID: RC32293 Memory(Global): -1572939550 Memory(GlobalPeak): -1571941730 Memory(Total): 43577 Memory(Current): 5426 Memory(LowMemCnt): 0 DebugMode: Off } Opened Scenes { Active Scene: 00000000317F1030 "C:\Users\Nguyen Anh Duc\Desktop\Super_Puma_SAR7texture.c4d" } Exception { ExceptionNumber = 0xC0000005 ExceptionText = "ACCESS_VIOLATION" Address = 0x000000000D3C9EFC Thread = 4160 Last_Error = 0x00000000 } Call_Stacks { Call_Stack_Thread_4160 { advancedrender.cdl64: 000000000D3C9EFC advancedrender.cdl64: 000000000D3E0311 advancedrender.cdl64: 000000000D3DBD83 advancedrender.cdl64: 000000000D3ECD81 advancedrender.cdl64: 000000000D4364AA CINEMA 4D 64 Bit.exe: 000000014041BCEE CINEMA 4D 64 Bit.exe: 0000000140410308 CINEMA 4D 64 Bit.exe: 000000014001F36F CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = GIThreadRecord Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000001 RBX = 0x0000000000000000 RCX = 0x00000000BF3C9C50 RDX = 0x00008000CBE32DD0 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000BAD7FF90 R08 = 0x00000000BAD7F838 R09 = 0x000000002ECD4CD0 R10 = 0x0000000000000010 R11 = 0x000000002ECD4CD0 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00010202 CS = 0x0033 SS = 0x002B DS = 0x002B ES = 0x002B FS = 0x0053 GS = 0x002B ContextFlags = 0x0010001f MxCsr = 0x00001fb2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x000000000000000000000000BCF493F9 MMX 1 = 0x000000000000000000000000BE6B2848 MMX 2 = 0x0000000000000000000000003EE60DA3 MMX 3 = 0x0000000000000000000000003E86B7F4 MMX 4 = 0x00000000000000000000000039B42476 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x000000000000000000000000BDAE8720 Vector register 1 = 0x000000000000000000000000C0998C59 Vector register 2 = 0x000000000000000000000000BF0C41C7 Vector register 3 = 0x000000000000000700000000000D9BA1 Vector register 4 = 0x0000000000000000000000003FCD8C27 Vector register 5 = 0xFFFFFA6001B9CCC0000000003E3EF185 Vector register 6 = 0x0000000000000000FFFFFA80117BB1E0 Vector register 7 = 0xFFFFFA800E36E490FFFFFA801206F750 Vector register 8 = 0x00000000000000020000000000000002 Vector register 9 = 0xFFFFF80002361EE9FFFFFA6001BA2D40 Vector register 10 = 0xFFFFFA801206F750FFFFFA6001BA2D40 Vector register 11 = 0xFFFFFA600E8109600000000000000001 Vector register 12 = 0xFFFFF800023616370000000000000000 Vector register 13 = 0xFFFFFA6001B999900000000000000001 Vector register 14 = 0xFFFFFA801206F750FFFFFA6001BA2D40 Vector register 15 = 0xFFFFF800022AA0FDFFFFFA600E810DB0 Vector register 16 = 0x0000000000000000FFFFFA6000130892 Vector register 17 = 0x00001F80002700D1000000141BD1EAF4 Vector register 18 = 0xFFFFF80003762070000007FFFFEBE000 Vector register 19 = 0xFFFFF80002361637FFFFFA80117BB1E0 Vector register 20 = 0xFFFFF80002361637FFFFFA801206F750 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0xFFFFFA800CB945E8000000000000000B Vector register 23 = 0x00000000000000000000000000188892 Vector register 24 = 0xFFFFFA600E810A500000000000000040 Vector register 25 = 0xFFFFF800037620700000000000000160 Vector Control = 0xFFFFFA80117BB1E0 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_3776 { ntdll.dll: 0000000077C6705A ZwDelayExecution kernel32.dll: 0000000077B1C1B8 SleepEx CINEMA 4D 64 Bit.exe: 00000001400028B7 CINEMA 4D 64 Bit.exe: 000000014076E681 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x00000000000025FF RBX = 0x0000000000000000 RCX = 0x000000000012FE10 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000000012FF90 R08 = 0x0000000000000000 R09 = 0x0000000000000000 R10 = 0x0000000000000000 R11 = 0x000007FFFFFDE000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000287 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00009fe0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4012 { USER32.dll: 0000000077A3D58A GetWindowLongPtrW USER32.dll: 0000000077A36A82 GetMessageA CINEMA 4D 64 Bit.exe: 0000000140003903 CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = C:\Users\Nguyen Anh Duc\Desktop\Super_Puma_SAR7texture.c4d Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = C:\Users\Nguyen Anh Duc\Desktop\Super_Puma_SAR7texture.c4d Arg|LoadDocument|Flags = 91 Arg|RenderDocument|Name = C:\Users\Nguyen Anh Duc\Desktop\Super_Puma_SAR7texture.c4d Arg|RenderDocument|Flags = 101 Arg|CoffeeFile|Name = snapping 25d Arg|CoffeeLine|Line = 7 } Registers { RAX = 0xFFFFFFFFFF8DFFC0 RBX = 0x0000000000000000 RCX = 0x00000000053B7A20 RDX = 0x0000000000000018 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000030AFF90 R08 = 0x0000000000000040 R09 = 0x0000000000400000 R10 = 0x0000000000000003 R11 = 0x000000014078F550 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa1 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x000000334044443F000000004000027F MMX Header[1] = 0x0000FFFF00001F800000002B030A9088 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x17160E0D0D14181B15181B14181B1518 MMX 1 = 0x100F1114141516151615151615131418 MMX 2 = 0x15181B14181B15181C161B1E181B1F17 MMX 3 = 0x1C14181B15181B14181B15181C14181B MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4108 { ntdll.dll: 0000000077C672CA NtWaitForMultipleObjects kernel32.dll: 0000000077B0BC03 FlsSetValue USER32.dll: 0000000077A3E2B5 IsWindow USER32.dll: 0000000077A3E32E MsgWaitForMultipleObjectsEx USER32.dll: 0000000077A3AC98 MsgWaitForMultipleObjects nvoglv64.dll: 0000000069C4EBE1 DrvCopyContext kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x00000000000004FF RBX = 0x0000000000000000 RCX = 0x00000000000004FF RDX = 0x000000000000002A RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000038CFF90 R08 = 0x00000000FFFFFFFF R09 = 0x00000000000004FF R10 = 0x00000000000004FF R11 = 0x0000000000000246 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4768 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx nvoglv64.dll: 0000000069C5451A DrvCopyContext nvoglv64.dll: 0000000069BAF521 nvoglv64.dll: 0000000069BB094C nvoglv64.dll: 0000000069C54099 DrvCopyContext kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x000000000F99A027 RBX = 0x0000000000000000 RCX = 0x0000000000000261 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000039CFF90 R08 = 0x0000000000000000 R09 = 0x0000000000000000 R10 = 0x0000000000000000 R11 = 0x000007FFFFFD7000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000287 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_868 { ntdll.dll: 0000000077C6705A ZwDelayExecution kernel32.dll: 0000000077B1C1B8 SleepEx CINEMA 4D 64 Bit.exe: 000000014001E7F8 CINEMA 4D 64 Bit.exe: 00000001404414F4 CINEMA 4D 64 Bit.exe: 0000000140410308 CINEMA 4D 64 Bit.exe: 000000014001F36F CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = IpKillThread Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000140FBA568 RBX = 0x0000000000000000 RCX = 0x0000000005333F30 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000062CFF90 R08 = 0x0000000000000000 R09 = 0x0000000140D24CCC R10 = 0x0000000000000000 R11 = 0x00000000062CF930 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000283 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4744 { ntdll.dll: 0000000077C6705A ZwDelayExecution kernel32.dll: 0000000077B1C1B8 SleepEx CINEMA 4D 64 Bit.exe: 0000000140004959 CINEMA 4D 64 Bit.exe: 0000000140410308 CINEMA 4D 64 Bit.exe: 000000014001F36F CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = WatchKillThread Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000C70A60 RBX = 0x0000000000000000 RCX = 0x000000000000037C RDX = 0x00000000064CFDE8 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000064CFF90 R08 = 0x0000000000AF0000 R09 = 0x0000000000000000 R10 = 0x0000000000000000 R11 = 0x0000000000000202 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000287 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_1144 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx CINEMA 4D 64 Bit.exe: 000000014001F06D CINEMA 4D 64 Bit.exe: 0000000140196ADC CINEMA 4D 64 Bit.exe: 0000000140410308 CINEMA 4D 64 Bit.exe: 000000014001F36F CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = RayMPThread Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = C:\Users\Nguyen Anh Duc\Desktop\Super_Puma_SAR7texture.c4d Arg|RenderDocument|Flags = 101 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000001 RBX = 0x0000000000000000 RCX = 0x00000000C2EB5880 RDX = 0x0000000000000001 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000000FFEFF90 R08 = 0x000000000FFEFCE8 R09 = 0x000000000000000D R10 = 0x0000000000000000 R11 = 0x0000000000000287 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000287 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x000000334044443F000000000400027F MMX Header[1] = 0x0000FFFF00001F800000002B0FFEEB88 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x0000000000004003F000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_1196 { ntdll.dll: 0000000077C6705A ZwDelayExecution kernel32.dll: 0000000077B1C1B8 SleepEx CINEMA 4D 64 Bit.exe: 000000014001E7F8 CINEMA 4D 64 Bit.exe: 0000000140196E29 CINEMA 4D 64 Bit.exe: 00000001401374FC CINEMA 4D 64 Bit.exe: 00000001400D17CB CINEMA 4D 64 Bit.exe: 00000001400C72A6 CINEMA 4D 64 Bit.exe: 0000000140410308 CINEMA 4D 64 Bit.exe: 000000014001F36F CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = Render Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = C:\Users\Nguyen Anh Duc\Desktop\Super_Puma_SAR7texture.c4d Arg|RenderDocument|Flags = 101 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x00000000005BFF34 RBX = 0x0000000000000000 RCX = 0x0000000000000022 RDX = 0x0000000000000001 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000141EFF90 R08 = 0x00000000141EDB78 R09 = 0x0000000000000032 R10 = 0x0000000000000000 R11 = 0x00000000141EDBF0 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000283 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x00000033404443C1000000000400027F MMX Header[1] = 0x0000FFFF00001F800000002B141EE140 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x0000000000003FFF8000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_3600 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx CINEMA 4D 64 Bit.exe: 000000014001F41D CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0xFFFFFFFFFFF0BDC0 RBX = 0x0000000000000000 RCX = 0x00000000000003C8 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001490FF90 R08 = 0x000000001490FE00 R09 = 0x00000000003D9850 R10 = 0x0000000000000000 R11 = 0x000000001490FE88 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000287 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb3 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4312 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx nvoglv64.dll: 0000000069C5451A DrvCopyContext nvoglv64.dll: 0000000069BAF521 nvoglv64.dll: 0000000069BB094C nvoglv64.dll: 0000000069C54099 DrvCopyContext kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x00000000000025FF RBX = 0x0000000000000000 RCX = 0x0000000000000000 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000013DEFF90 R08 = 0x0000000000000000 R09 = 0x0000000000000000 R10 = 0x0000000000000000 R11 = 0x000007FFFFF08000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000287 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4740 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx CINEMA 4D 64 Bit.exe: 000000014001F06D CINEMA 4D 64 Bit.exe: 0000000140196ADC CINEMA 4D 64 Bit.exe: 0000000140410308 CINEMA 4D 64 Bit.exe: 000000014001F36F CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = RayMPThread Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = C:\Users\Nguyen Anh Duc\Desktop\Super_Puma_SAR7texture.c4d Arg|RenderDocument|Flags = 101 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000001 RBX = 0x0000000000000000 RCX = 0x0000000000000001 RDX = 0x0000000000000001 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000017DAFF90 R08 = 0x0000000017DAFCE8 R09 = 0x000000000000000D R10 = 0x0000000000000000 R11 = 0x0000000000000287 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000287 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4884 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010050C7D _kmp_launch_monitor kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000000000102 RBX = 0x0000000000000000 RCX = 0x0000000077C66D5A RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000000877FF90 R08 = 0x000000000877FD18 R09 = 0xFFFFFFFFFFFFFFFE R10 = 0x0000000000000000 R11 = 0x0000000000000283 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000283 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4688 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000040000024 RBX = 0x0000000000000000 RCX = 0x0000000077C6705A RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001DBFFF90 R08 = 0x000000001DBFF8A8 R09 = 0x000000000000292C R10 = 0x0000000000000000 R11 = 0x0000000000000246 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb1 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_3740 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000000000001 RBX = 0x0000000000000000 RCX = 0x0000000000000000 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000001DFFFF90 R08 = 0x00000000029CF980 R09 = 0x00000000029A3F80 R10 = 0x0000000000000004 R11 = 0x000000001DFFF928 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb1 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4316 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x0000000000000000 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002442FF90 R08 = 0x00000000029CF980 R09 = 0x00000000029A4000 R10 = 0x0000000000000005 R11 = 0x000000002442F928 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb1 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4388 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000040000024 RBX = 0x0000000000000000 RCX = 0x0000000077C6705A RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002482FF90 R08 = 0x000000002482F8A8 R09 = 0x000000000000292C R10 = 0x0000000000000000 R11 = 0x0000000000000246 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb1 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_2848 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x0000000077C6705A RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000024C2FF90 R08 = 0x0000000024C2F8A8 R09 = 0x000000000000292C R10 = 0x0000000000000000 R11 = 0x0000000024C2F920 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb1 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4772 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000040000024 RBX = 0x0000000000000000 RCX = 0x0000000077C6705A RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002502FF90 R08 = 0x000000002502F8A8 R09 = 0x000000000000292C R10 = 0x0000000000000000 R11 = 0x0000000000000246 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb1 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_2016 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x0000000000000000 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002542FF90 R08 = 0x00000000029CF980 R09 = 0x00000000029A4200 R10 = 0x0000000000000009 R11 = 0x000000002542F928 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb1 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4016 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000040000024 RBX = 0x0000000000000000 RCX = 0x0000000077C6705A RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002B24FF90 R08 = 0x000000002B24F8A8 R09 = 0x0000000000000007 R10 = 0x0000000000000000 R11 = 0x0000000000000246 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4360 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x00000000029ECC80 RDX = 0x000000000000000C RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002B64FF90 R08 = 0x00000000029ED000 R09 = 0x0000000000000004 R10 = 0x0000000000000000 R11 = 0x0000000000000000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4396 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000002AB6000 RBX = 0x0000000000000000 RCX = 0x00000000029F14C0 RDX = 0x00000000029F1080 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002BA4FF90 R08 = 0x0000000000000004 R09 = 0x000000000000000D R10 = 0x0000000000000001 R11 = 0x00000000000000C8 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4824 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000040000024 RBX = 0x0000000000000000 RCX = 0x0000000077C6705A RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002BE4FF90 R08 = 0x000000002BE4F8A8 R09 = 0x0000000000000007 R10 = 0x0000000000000000 R11 = 0x0000000000000246 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_3928 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x00000000029F1F00 RDX = 0x000000000000000F RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002C24FF90 R08 = 0x00000000029F2280 R09 = 0x0000000000000004 R10 = 0x0000000000000000 R11 = 0x0000000000000000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4876 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x00000000029F2800 RDX = 0x0000000000000010 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002C84FF90 R08 = 0x00000000029F2B80 R09 = 0x0000000000000004 R10 = 0x0000000000000000 R11 = 0x0000000000000000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_3972 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x00000000029F3100 RDX = 0x0000000000000011 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002CC4FF90 R08 = 0x00000000029F3480 R09 = 0x0000000000000007 R10 = 0x0000000000000000 R11 = 0x000000002CC4F9B8 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4272 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx CINEMA 4D 64 Bit.exe: 000000014001F06D CINEMA 4D 64 Bit.exe: 0000000140196ADC CINEMA 4D 64 Bit.exe: 0000000140410308 CINEMA 4D 64 Bit.exe: 000000014001F36F CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = RayMPThread Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = C:\Users\Nguyen Anh Duc\Desktop\Super_Puma_SAR7texture.c4d Arg|RenderDocument|Flags = 101 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000001 RBX = 0x0000000000000000 RCX = 0x0000000000000001 RDX = 0x0000000000000001 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000003505FF90 R08 = 0x000000003505FCE8 R09 = 0x000000000000000D R10 = 0x0000000000000000 R11 = 0x0000000000000287 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000287 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4784 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx CINEMA 4D 64 Bit.exe: 000000014001F06D CINEMA 4D 64 Bit.exe: 0000000140196ADC CINEMA 4D 64 Bit.exe: 0000000140410308 CINEMA 4D 64 Bit.exe: 000000014001F36F CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = RayMPThread Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = C:\Users\Nguyen Anh Duc\Desktop\Super_Puma_SAR7texture.c4d Arg|RenderDocument|Flags = 101 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000001 RBX = 0x0000000000000000 RCX = 0x00000000C2EBB840 RDX = 0x0000000000000001 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000003525FF90 R08 = 0x000000003525FCE8 R09 = 0x000000000000000D R10 = 0x0000000000000000 R11 = 0x0000000000000287 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000287 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_3852 { ntdll.dll: 0000000077C6705A ZwDelayExecution kernel32.dll: 0000000077B1C1B8 SleepEx CINEMA 4D 64 Bit.exe: 000000014001E7F8 advancedrender.cdl64: 000000000D4309A5 advancedrender.cdl64: 000000000D3EDD3C advancedrender.cdl64: 000000000D3F1156 advancedrender.cdl64: 000000000D3EA795 advancedrender.cdl64: 000000000D3D3CB0 advancedrender.cdl64: 000000000D3915E7 CINEMA 4D 64 Bit.exe: 00000001404534A4 CINEMA 4D 64 Bit.exe: 000000014016340F CINEMA 4D 64 Bit.exe: 0000000140196B76 CINEMA 4D 64 Bit.exe: 0000000140410308 CINEMA 4D 64 Bit.exe: 000000014001F36F CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = RayMPThread Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = C:\Users\Nguyen Anh Duc\Desktop\Halle_01.jpg Arg|GeLoadBitmap|Frame = -1 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = C:\Users\Nguyen Anh Duc\Desktop\Super_Puma_SAR7texture.c4d Arg|RenderDocument|Flags = 101 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x0000000077C6705A RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000003545FF90 R08 = 0x000000003545E888 R09 = 0x0000000000000001 R10 = 0x0000000000000000 R11 = 0x0000000000000287 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000287 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4612 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx CINEMA 4D 64 Bit.exe: 000000014001F06D CINEMA 4D 64 Bit.exe: 0000000140196ADC CINEMA 4D 64 Bit.exe: 0000000140410308 CINEMA 4D 64 Bit.exe: 000000014001F36F CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = RayMPThread Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = C:\Users\Nguyen Anh Duc\Desktop\Super_Puma_SAR7texture.c4d Arg|RenderDocument|Flags = 101 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000102 RBX = 0x0000000000000000 RCX = 0x0000000077C66D5A RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000003565FF90 R08 = 0x000000003565FCE8 R09 = 0x000000000000000D R10 = 0x0000000000000000 R11 = 0x0000000000000287 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000287 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_2620 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx CINEMA 4D 64 Bit.exe: 000000014001F06D CINEMA 4D 64 Bit.exe: 0000000140196ADC CINEMA 4D 64 Bit.exe: 0000000140410308 CINEMA 4D 64 Bit.exe: 000000014001F36F CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = RayMPThread Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = C:\Users\Nguyen Anh Duc\Desktop\Super_Puma_SAR7texture.c4d Arg|RenderDocument|Flags = 101 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000102 RBX = 0x0000000000000000 RCX = 0x0000000077C66D5A RDX = 0x0000000000000001 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000003585FF90 R08 = 0x000000003585FCE8 R09 = 0x000000000000000D R10 = 0x0000000000000000 R11 = 0x0000000000000287 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000287 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_880 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx CINEMA 4D 64 Bit.exe: 000000014001F06D CINEMA 4D 64 Bit.exe: 0000000140196ADC CINEMA 4D 64 Bit.exe: 0000000140410308 CINEMA 4D 64 Bit.exe: 000000014001F36F CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = RayMPThread Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = C:\Users\Nguyen Anh Duc\Desktop\Super_Puma_SAR7texture.c4d Arg|RenderDocument|Flags = 101 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000102 RBX = 0x0000000000000000 RCX = 0x0000000077C66D5A RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000035A5FF90 R08 = 0x0000000035A5FCE8 R09 = 0x000000000000000D R10 = 0x0000000000000000 R11 = 0x0000000000000287 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000287 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4760 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000040000024 RBX = 0x0000000000000000 RCX = 0x0000000077C6705A RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002E26FF90 R08 = 0x000000002E26F8A8 R09 = 0x000000000000292B R10 = 0x0000000000000000 R11 = 0x0000000000000246 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_976 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x00000000029F5580 RDX = 0x0000000000000014 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002E66FF90 R08 = 0x00000000029F5900 R09 = 0x0000000000000004 R10 = 0x0000000000000000 R11 = 0x0000000000000000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4212 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x0000000077C6705A RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000002EA6FF90 R08 = 0x000000002EA6F8A8 R09 = 0x000000000000292B R10 = 0x0000000000000000 R11 = 0x000000002EA6F920 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4696 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x0000000000000000 RDX = 0x0000000000000016 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000034C4FF90 R08 = 0x000000002C2A2B00 R09 = 0x00000000029F3C00 R10 = 0x0000000000000016 R11 = 0x000000000000001A R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_244 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000040000024 RBX = 0x0000000000000000 RCX = 0x0000000077C6705A RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000035E5FF90 R08 = 0x0000000035E5F8A8 R09 = 0x000000000000292B R10 = 0x0000000000000000 R11 = 0x0000000000000246 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_2164 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x0000000000000000 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000003625FF90 R08 = 0x000000002C2A2B00 R09 = 0x00000000029F3D00 R10 = 0x0000000000000018 R11 = 0x000000003625F928 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_204 { ntdll.dll: 0000000077C66D5A NtWaitForSingleObject kernel32.dll: 0000000077B1C0B0 WaitForSingleObjectEx libiomp5md.dll: 0000000010051D2B _kmp_launch_worker libiomp5md.dll: 000000001002FF1A _kmp_wait_sleep libiomp5md.dll: 0000000010031A75 _kmpc_invoke_task_func libiomp5md.dll: 0000000010051315 _kmp_launch_worker kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000040000024 RBX = 0x0000000000000000 RCX = 0x0000000077C6705A RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000003665FF90 R08 = 0x000000003665F8A8 R09 = 0x000000000000292B R10 = 0x0000000000000000 R11 = 0x0000000000000246 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fa0 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4176 { ntdll.dll: 0000000077C66DAA NtRemoveIoCompletion kernel32.dll: 0000000077B0F65C GetQueuedCompletionStatus RPCRT4.dll: 000007FEFF6E5D0D I_RpcBindingCopy RPCRT4.dll: 000007FEFF6E5B93 I_RpcBindingCopy RPCRT4.dll: 000007FEFF6C7769 RpcBindingUnbind RPCRT4.dll: 000007FEFF6C7714 RpcBindingUnbind RPCRT4.dll: 000007FEFF6C77A4 RpcBindingUnbind kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x000007FEFF6C7780 RDX = 0x000000003D9C7030 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x0000000027AFFF90 R08 = 0x0000000000000000 R09 = 0x0000000000000000 R10 = 0x0000000000000000 R11 = 0x0000000000000000 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001f80 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000000000000000000000 MMX 1 = 0x00000000000000000000000000000000 MMX 2 = 0x00000000000000000000000000000000 MMX 3 = 0x00000000000000000000000000000000 MMX 4 = 0x00000000000000000000000000000000 MMX 5 = 0x00000000000000000000000000000000 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_876 { advancedrender.cdl64: 000000000D3C7E2E advancedrender.cdl64: 000000000D3CA325 advancedrender.cdl64: 000000000D3D9572 advancedrender.cdl64: 000000000D3D138F advancedrender.cdl64: 000000000D3914B8 CINEMA 4D 64 Bit.exe: 00000001401A0219 CINEMA 4D 64 Bit.exe: 00000001401AD42B CINEMA 4D 64 Bit.exe: 000000014023C399 CINEMA 4D 64 Bit.exe: 000000014021D881 CINEMA 4D 64 Bit.exe: 000000014043A2E3 advancedrender.cdl64: 000000000D3EC4A4 advancedrender.cdl64: 000000000D3E667B advancedrender.cdl64: 000000000D3E03CA advancedrender.cdl64: 000000000D3DBD83 advancedrender.cdl64: 000000000D3ECD81 advancedrender.cdl64: 000000000D4364AA CINEMA 4D 64 Bit.exe: 000000014041BCEE CINEMA 4D 64 Bit.exe: 0000000140410308 CINEMA 4D 64 Bit.exe: 000000014001F36F CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = GIThreadRecord Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000001 RBX = 0x0000000000000000 RCX = 0x00000000BF3CA150 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000426AFF90 R08 = 0x00000000426AD460 R09 = 0x000000002ED889D0 R10 = 0x0000000000000070 R11 = 0x000000002ED889D0 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000203 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x0000000000000000000000003E5344CD MMX 1 = 0x0000000000000000000000003C909F0E MMX 2 = 0x0000000000000000000000003E2A68E8 MMX 3 = 0x0000000000000000000000003BB5E02D MMX 4 = 0x0000000000000000000000003CAE81C0 MMX 5 = 0x00000000000000003FE999999999999A MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_4940 { CINEMA 4D 64 Bit.exe: 000000014023F745 CINEMA 4D 64 Bit.exe: 00000001402405B6 CINEMA 4D 64 Bit.exe: 000000014023CEAE CINEMA 4D 64 Bit.exe: 000000014021D881 CINEMA 4D 64 Bit.exe: 000000014043A2E3 advancedrender.cdl64: 000000000D3DAA27 advancedrender.cdl64: 000000000D3ECCC4 advancedrender.cdl64: 000000000D4364AA CINEMA 4D 64 Bit.exe: 000000014041BCEE CINEMA 4D 64 Bit.exe: 0000000140410308 CINEMA 4D 64 Bit.exe: 000000014001F36F CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = GIThreadRecord Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x00000000C1D69EA0 RBX = 0x0000000000000000 RCX = 0x00000000693AF138 RDX = 0x00000000693AEE20 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000693AFF90 R08 = 0x00000000C4FFB030 R09 = 0x0000000000000001 R10 = 0x0000000000000000 R11 = 0x000000000000886E R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x00000000000000003FF0B73ED0BDCBD4 MMX 1 = 0x000000000000000040B806FCDCC7D5D9 MMX 2 = 0x00000000000000003FF0206BF29A596B MMX 3 = 0x0000000000000000C0168BBA1511DFFC MMX 4 = 0x0000000000000000BF4D23C4943DF600 MMX 5 = 0x0000000000000000BF614B8EEE495C00 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_2324 { advancedrender.cdl64: 000000000D3CA24D advancedrender.cdl64: 000000000D3D9572 advancedrender.cdl64: 000000000D3D138F advancedrender.cdl64: 000000000D3914B8 CINEMA 4D 64 Bit.exe: 00000001401A0219 CINEMA 4D 64 Bit.exe: 000000014042F67A sla.cdl64: 000000000CA1AA51 sla.cdl64: 000000000CA18152 CINEMA 4D 64 Bit.exe: 000000014045A229 CINEMA 4D 64 Bit.exe: 00000001401AB807 CINEMA 4D 64 Bit.exe: 000000014023C399 CINEMA 4D 64 Bit.exe: 000000014021D881 CINEMA 4D 64 Bit.exe: 000000014043A2E3 advancedrender.cdl64: 000000000D3EC4A4 advancedrender.cdl64: 000000000D3E667B advancedrender.cdl64: 000000000D3E03CA advancedrender.cdl64: 000000000D3DBD83 advancedrender.cdl64: 000000000D3ECD81 advancedrender.cdl64: 000000000D4364AA CINEMA 4D 64 Bit.exe: 000000014041BCEE CINEMA 4D 64 Bit.exe: 0000000140410308 CINEMA 4D 64 Bit.exe: 000000014001F36F CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = GIThreadRecord Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x00000000BF3CA150 RDX = 0x00000000C95DB100 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000007782FF90 R08 = 0x000000007782CE20 R09 = 0x000000002EC5CED0 R10 = 0x0000000000000030 R11 = 0x000000002EC5CED0 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000202 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x0000000000000000000000003CE5E907 MMX 1 = 0x000000000000000000000000C09F0D87 MMX 2 = 0x0000000000000000000000003E2B8C23 MMX 3 = 0x0000000000000000000000003CEBC63E MMX 4 = 0x0000000000000000000000003E05FF9E MMX 5 = 0x0000000000000000000000003ACAAEBE MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_5060 { advancedrender.cdl64: 000000000D3CA257 advancedrender.cdl64: 000000000D3D92EF advancedrender.cdl64: 000000000D3D138F advancedrender.cdl64: 000000000D3914B8 CINEMA 4D 64 Bit.exe: 00000001401A0219 CINEMA 4D 64 Bit.exe: 000000014042F67A sla.cdl64: 000000000CA1AA51 sla.cdl64: 000000000CA18152 CINEMA 4D 64 Bit.exe: 000000014045A229 CINEMA 4D 64 Bit.exe: 00000001401AB807 CINEMA 4D 64 Bit.exe: 000000014023C399 CINEMA 4D 64 Bit.exe: 000000014021D881 CINEMA 4D 64 Bit.exe: 000000014043A2E3 advancedrender.cdl64: 000000000D3EC4A4 advancedrender.cdl64: 000000000D3E667B advancedrender.cdl64: 000000000D3E03CA advancedrender.cdl64: 000000000D3DBD83 advancedrender.cdl64: 000000000D3ECD81 advancedrender.cdl64: 000000000D4364AA CINEMA 4D 64 Bit.exe: 000000014041BCEE CINEMA 4D 64 Bit.exe: 0000000140410308 CINEMA 4D 64 Bit.exe: 000000014001F36F CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = GIThreadRecord Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000002 RBX = 0x0000000000000000 RCX = 0x00000000BF3CA150 RDX = 0x00000000C984E100 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000007EDCFF90 R08 = 0x000000007EDCCE20 R09 = 0x00000000139F2AE8 R10 = 0x000000003E88B75B R11 = 0x0000000000000001 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000206 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x0000000000000000000000003D274958 MMX 1 = 0x000000000000000000000000C0B8A316 MMX 2 = 0x0000000000000000000000003E2E4115 MMX 3 = 0x0000000000000000000000003DAD7B78 MMX 4 = 0x0000000000000000000000003DB3E440 MMX 5 = 0x0000000000000000000000003F84A6E9 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_3792 { advancedrender.cdl64: 000000000D3CA24D advancedrender.cdl64: 000000000D3D9572 advancedrender.cdl64: 000000000D3D138F advancedrender.cdl64: 000000000D3914B8 CINEMA 4D 64 Bit.exe: 00000001401A0219 CINEMA 4D 64 Bit.exe: 00000001401AD42B CINEMA 4D 64 Bit.exe: 000000014023C399 CINEMA 4D 64 Bit.exe: 000000014021D881 CINEMA 4D 64 Bit.exe: 000000014043A2E3 advancedrender.cdl64: 000000000D3EC4A4 advancedrender.cdl64: 000000000D3E667B advancedrender.cdl64: 000000000D3E03CA advancedrender.cdl64: 000000000D3DBD83 advancedrender.cdl64: 000000000D3ECD81 advancedrender.cdl64: 000000000D4364AA CINEMA 4D 64 Bit.exe: 000000014041BCEE CINEMA 4D 64 Bit.exe: 0000000140410308 CINEMA 4D 64 Bit.exe: 000000014001F36F CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = GIThreadRecord Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000002 RBX = 0x0000000000000000 RCX = 0x00000000BF3CA150 RDX = 0x00000000C9289AE0 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x000000007EFCFF90 R08 = 0x000000007EFCD460 R09 = 0x000000002EC20FD0 R10 = 0x0000000000000020 R11 = 0x000000002EC20FD0 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000202 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x0000000000000000000000003D5FEA15 MMX 1 = 0x000000000000000000000000C0C6F99B MMX 2 = 0x0000000000000000000000003E6F6B99 MMX 3 = 0x0000000000000000000000003D92F4F3 MMX 4 = 0x0000000000000000000000003E08F0E0 MMX 5 = 0x0000000000000000000000003D56DE6B MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_1508 { advancedrender.cdl64: 000000000D3CA268 advancedrender.cdl64: 000000000D3D92EF advancedrender.cdl64: 000000000D3D138F advancedrender.cdl64: 000000000D3914B8 CINEMA 4D 64 Bit.exe: 00000001401A0219 CINEMA 4D 64 Bit.exe: 000000014042F67A sla.cdl64: 000000000CA1AA51 sla.cdl64: 000000000CA18152 CINEMA 4D 64 Bit.exe: 000000014045A229 CINEMA 4D 64 Bit.exe: 00000001401AB807 CINEMA 4D 64 Bit.exe: 000000014023C399 CINEMA 4D 64 Bit.exe: 000000014021D881 CINEMA 4D 64 Bit.exe: 000000014043A2E3 advancedrender.cdl64: 000000000D3EC4A4 advancedrender.cdl64: 000000000D3E667B advancedrender.cdl64: 000000000D3E03CA advancedrender.cdl64: 000000000D3DBD83 advancedrender.cdl64: 000000000D3ECD81 advancedrender.cdl64: 000000000D4364AA CINEMA 4D 64 Bit.exe: 000000014041BCEE CINEMA 4D 64 Bit.exe: 0000000140410308 CINEMA 4D 64 Bit.exe: 000000014001F36F CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = GIThreadRecord Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000000 RBX = 0x0000000000000000 RCX = 0x00000000CB0F3500 RDX = 0x00000000C901BD30 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000BAB7FF90 R08 = 0x00000000BAB7CE20 R09 = 0x000000002ED10BD0 R10 = 0x0000000000000010 R11 = 0x000000002ED10BD0 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x000000000000000000000000BDDFADC1 MMX 1 = 0x000000000000000000000000C0BB7DF4 MMX 2 = 0x0000000000000000000000003C960B37 MMX 3 = 0x0000000000000000000000003DC37D80 MMX 4 = 0x000000000000000000000000BF092169 MMX 5 = 0x000000000000000000000000BEE02E80 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } Call_Stack_Thread_2636 { advancedrender.cdl64: 000000000D3C7DDD advancedrender.cdl64: 000000000D3CA325 advancedrender.cdl64: 000000000D3D92EF advancedrender.cdl64: 000000000D3D138F advancedrender.cdl64: 000000000D3914B8 CINEMA 4D 64 Bit.exe: 00000001401A0219 CINEMA 4D 64 Bit.exe: 00000001401AD42B CINEMA 4D 64 Bit.exe: 000000014023C399 CINEMA 4D 64 Bit.exe: 000000014021D881 CINEMA 4D 64 Bit.exe: 000000014043A2E3 advancedrender.cdl64: 000000000D3EC4A4 advancedrender.cdl64: 000000000D3E667B advancedrender.cdl64: 000000000D3E03CA advancedrender.cdl64: 000000000D3DBD83 advancedrender.cdl64: 000000000D3ECD81 advancedrender.cdl64: 000000000D4364AA CINEMA 4D 64 Bit.exe: 000000014041BCEE CINEMA 4D 64 Bit.exe: 0000000140410308 CINEMA 4D 64 Bit.exe: 000000014001F36F CINEMA 4D 64 Bit.exe: 000000014076F317 CINEMA 4D 64 Bit.exe: 000000014076F3E5 kernel32.dll: 0000000077B0BE3D BaseThreadInitThunk ntdll.dll: 0000000077C46A51 RtlUserThreadStart Variables { ThreadName = GIThreadRecord Arg|DocumentOLE|Name = Arg|GeLoadBitmap|Name = Arg|GeLoadBitmap|Frame = 0 Arg|GeSaveBitmap|Name = Arg|LoadDocument|Name = Arg|LoadDocument|Flags = 0 Arg|RenderDocument|Name = Arg|RenderDocument|Flags = 0 Arg|CoffeeFile|Name = Arg|CoffeeLine|Line = 0 } Registers { RAX = 0x0000000000000001 RBX = 0x0000000000000000 RCX = 0x00000000BF3CA150 RDX = 0x0000000000000000 RSI = 0x0000000000000000 RDI = 0x0000000000000000 RBP = 0x0000000000000000 RSP = 0x00000000BAF7FF90 R08 = 0x00000000BAF7D460 R09 = 0x000000002EC98DD0 R10 = 0x0000000000000010 R11 = 0x000000002EC98DD0 R12 = 0x0000000000000000 R13 = 0x0000000000000000 R14 = 0x0000000000000000 R15 = 0x0000000000000000 RIP = 0x0000000077C46A51 EFlags = 0x00000246 CS = 0x0033 SS = 0x002B DS = 0x0000 ES = 0x0000 FS = 0x0000 GS = 0x0000 ContextFlags = 0x0010000b MxCsr = 0x00001fb2 Dr0 = 0x0000000000000000 Dr1 = 0x0000000000000000 Dr2 = 0x0000000000000000 Dr3 = 0x0000000000000000 Dr6 = 0x0000000000000000 Dr7 = 0x0000000000000000 MMX Header[0] = 0x0000000000000000000000000000027F MMX Header[1] = 0x0000FFFF00001F800000000000000000 MMX Legacy[0] = 0x00000000000000000000000000000000 MMX Legacy[1] = 0x00000000000000000000000000000000 MMX Legacy[2] = 0x00000000000000000000000000000000 MMX Legacy[3] = 0x00000000000000000000000000000000 MMX Legacy[4] = 0x00000000000000000000000000000000 MMX Legacy[5] = 0x00000000000000000000000000000000 MMX Legacy[6] = 0x00000000000000000000000000000000 MMX Legacy[7] = 0x00000000000000000000000000000000 MMX 0 = 0x0000000000000000000000003E968A46 MMX 1 = 0x000000000000000000000000C0A2DABB MMX 2 = 0x0000000000000000000000003E7B4AC4 MMX 3 = 0x0000000000000000000000003CAAB480 MMX 4 = 0x0000000000000000000000003D14DAAC MMX 5 = 0x0000000000000000000000003AAD1B23 MMX 6 = 0x00000000000000000000000000000000 MMX 7 = 0x00000000000000000000000000000000 MMX 8 = 0x00000000000000000000000000000000 MMX 9 = 0x00000000000000000000000000000000 MMX 10 = 0x00000000000000000000000000000000 MMX 11 = 0x00000000000000000000000000000000 MMX 12 = 0x00000000000000000000000000000000 MMX 13 = 0x00000000000000000000000000000000 MMX 14 = 0x00000000000000000000000000000000 MMX 15 = 0x00000000000000000000000000000000 Vector register 0 = 0x00000000000000000000000000000000 Vector register 1 = 0x00000000000000000000000000000000 Vector register 2 = 0x00000000000000000000000000000000 Vector register 3 = 0x00000000000000000000000000000000 Vector register 4 = 0x00000000000000000000000000000000 Vector register 5 = 0x00000000000000000000000000000000 Vector register 6 = 0x00000000000000000000000000000000 Vector register 7 = 0x00000000000000000000000000000000 Vector register 8 = 0x00000000000000000000000000000000 Vector register 9 = 0x00000000000000000000000000000000 Vector register 10 = 0x00000000000000000000000000000000 Vector register 11 = 0x00000000000000000000000000000000 Vector register 12 = 0x00000000000000000000000000000000 Vector register 13 = 0x00000000000000000000000000000000 Vector register 14 = 0x00000000000000000000000000000000 Vector register 15 = 0x00000000000000000000000000000000 Vector register 16 = 0x00000000000000000000000000000000 Vector register 17 = 0x00000000000000000000000000000000 Vector register 18 = 0x00000000000000000000000000000000 Vector register 19 = 0x00000000000000000000000000000000 Vector register 20 = 0x00000000000000000000000000000000 Vector register 21 = 0x00000000000000000000000000000000 Vector register 22 = 0x00000000000000000000000000000000 Vector register 23 = 0x00000000000000000000000000000000 Vector register 24 = 0x00000000000000000000000000000000 Vector register 25 = 0x00000000000000000000000000000000 Vector Control = 0x0000000000000000 Debug Control = 0x0000000000000000 Last Branch to RIP = 0x0000000000000000 Last Branch from RIP = 0x0000000000000000 Last Exception to RIP = 0x0000000000000000 Last Exception from RIP = 0x0000000000000000 } } } Loaded_Modules { ModuleName = CINEMA 4D 64 Bit.exe { Executable = C:\Program Files\MAXON\CINEMA 4D R12\CINEMA 4D 64 Bit.exe Process_ID = 0x00001210 BaseAddress = 0x0000000140000000 BaseSize = 17027072 Build = RC32293 } ModuleName = ntdll.dll { Executable = C:\Windows\system32\ntdll.dll Process_ID = 0x00001210 BaseAddress = 0x0000000077C20000 BaseSize = 1597440 } ModuleName = kernel32.dll { Executable = C:\Windows\system32\kernel32.dll Process_ID = 0x00001210 BaseAddress = 0x0000000077AF0000 BaseSize = 1232896 } ModuleName = imagehlp.dll { Executable = C:\Windows\system32\imagehlp.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFF9E0000 BaseSize = 94208 } ModuleName = msvcrt.dll { Executable = C:\Windows\system32\msvcrt.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFE4B0000 BaseSize = 638976 } ModuleName = iphlpapi.dll { Executable = C:\Windows\system32\iphlpapi.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFD9F0000 BaseSize = 143360 } ModuleName = ADVAPI32.dll { Executable = C:\Windows\system32\ADVAPI32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFF8D0000 BaseSize = 1081344 } ModuleName = RPCRT4.dll { Executable = C:\Windows\system32\RPCRT4.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFF6A0000 BaseSize = 1323008 } ModuleName = dhcpcsvc.DLL { Executable = C:\Windows\system32\dhcpcsvc.DLL Process_ID = 0x00001210 BaseAddress = 0x000007FEFD9A0000 BaseSize = 282624 } ModuleName = DNSAPI.dll { Executable = C:\Windows\system32\DNSAPI.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFDCC0000 BaseSize = 237568 } ModuleName = WS2_32.dll { Executable = C:\Windows\system32\WS2_32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFF880000 BaseSize = 278528 } ModuleName = NSI.dll { Executable = C:\Windows\system32\NSI.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFF7F0000 BaseSize = 28672 } ModuleName = Secur32.dll { Executable = C:\Windows\system32\Secur32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFE1D0000 BaseSize = 114688 } ModuleName = WINNSI.DLL { Executable = C:\Windows\system32\WINNSI.DLL Process_ID = 0x00001210 BaseAddress = 0x000007FEFD990000 BaseSize = 40960 } ModuleName = dhcpcsvc6.DLL { Executable = C:\Windows\system32\dhcpcsvc6.DLL Process_ID = 0x00001210 BaseAddress = 0x000007FEFD960000 BaseSize = 176128 } ModuleName = GLU32.dll { Executable = C:\Windows\system32\GLU32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF7CE0000 BaseSize = 184320 } ModuleName = OPENGL32.dll { Executable = C:\Windows\system32\OPENGL32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF7600000 BaseSize = 1249280 } ModuleName = GDI32.dll { Executable = C:\Windows\system32\GDI32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFE7D0000 BaseSize = 409600 } ModuleName = USER32.dll { Executable = C:\Windows\system32\USER32.dll Process_ID = 0x00001210 BaseAddress = 0x0000000077A20000 BaseSize = 839680 } ModuleName = DDRAW.dll { Executable = C:\Windows\system32\DDRAW.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF6C00000 BaseSize = 978944 } ModuleName = DCIMAN32.dll { Executable = C:\Windows\system32\DCIMAN32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF7E30000 BaseSize = 32768 } ModuleName = SETUPAPI.dll { Executable = C:\Windows\system32\SETUPAPI.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFE550000 BaseSize = 1949696 } ModuleName = OLEAUT32.dll { Executable = C:\Windows\system32\OLEAUT32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFF5C0000 BaseSize = 864256 } ModuleName = ole32.dll { Executable = C:\Windows\system32\ole32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFFB60000 BaseSize = 1933312 } ModuleName = dwmapi.dll { Executable = C:\Windows\system32\dwmapi.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFBC70000 BaseSize = 69632 } ModuleName = WINMM.dll { Executable = C:\Windows\system32\WINMM.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFBF60000 BaseSize = 233472 } ModuleName = OLEACC.dll { Executable = C:\Windows\system32\OLEACC.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFBF10000 BaseSize = 323584 } ModuleName = MSVFW32.dll { Executable = C:\Windows\system32\MSVFW32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFA280000 BaseSize = 167936 } ModuleName = SHELL32.dll { Executable = C:\Windows\system32\SHELL32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFE840000 BaseSize = 12922880 } ModuleName = SHLWAPI.dll { Executable = C:\Windows\system32\SHLWAPI.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFF800000 BaseSize = 471040 } ModuleName = COMCTL32.dll { Executable = C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.6001.18000_none_40ba501d3c2b20ff\COMCTL32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFBFA0000 BaseSize = 655360 } ModuleName = VERSION.dll { Executable = C:\Windows\system32\VERSION.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFD7F0000 BaseSize = 45056 } ModuleName = PSAPI.DLL { Executable = C:\Windows\system32\PSAPI.DLL Process_ID = 0x00001210 BaseAddress = 0x0000000077DC0000 BaseSize = 36864 } ModuleName = comdlg32.dll { Executable = C:\Windows\system32\comdlg32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFFEB0000 BaseSize = 573440 } ModuleName = AVIFIL32.dll { Executable = C:\Windows\system32\AVIFIL32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFA390000 BaseSize = 126976 } ModuleName = MSACM32.dll { Executable = C:\Windows\system32\MSACM32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFBEB0000 BaseSize = 98304 } ModuleName = IMM32.DLL { Executable = C:\Windows\system32\IMM32.DLL Process_ID = 0x00001210 BaseAddress = 0x000007FEFE420000 BaseSize = 184320 } ModuleName = MSCTF.dll { Executable = C:\Windows\system32\MSCTF.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFF4B0000 BaseSize = 1056768 } ModuleName = LPK.DLL { Executable = C:\Windows\system32\LPK.DLL Process_ID = 0x00001210 BaseAddress = 0x000007FEFF4A0000 BaseSize = 53248 } ModuleName = USP10.dll { Executable = C:\Windows\system32\USP10.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFE730000 BaseSize = 630784 } ModuleName = comctl32.dll { Executable = C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.6002.18005_none_1509f8bef40ee4da\comctl32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFCF00000 BaseSize = 2068480 } ModuleName = libiomp5md.dll { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\libs\win64\libiomp5md.dll Process_ID = 0x00001210 BaseAddress = 0x0000000010000000 BaseSize = 667648 } ModuleName = uxtheme.dll { Executable = C:\Windows\system32\uxtheme.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFC560000 BaseSize = 331776 } ModuleName = Cabinet.dll { Executable = C:\Windows\system32\Cabinet.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFCE00000 BaseSize = 106496 } ModuleName = NTMARTA.DLL { Executable = C:\Windows\system32\NTMARTA.DLL Process_ID = 0x00001210 BaseAddress = 0x000007FEFD3A0000 BaseSize = 180224 } ModuleName = WLDAP32.dll { Executable = C:\Windows\system32\WLDAP32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFFA00000 BaseSize = 348160 } ModuleName = SAMLIB.dll { Executable = C:\Windows\system32\SAMLIB.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFDCA0000 BaseSize = 114688 } ModuleName = WINTRUST.dll { Executable = C:\Windows\system32\WINTRUST.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFD150000 BaseSize = 233472 } ModuleName = CRYPT32.dll { Executable = C:\Windows\system32\CRYPT32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFDAD0000 BaseSize = 1273856 } ModuleName = MSASN1.dll { Executable = C:\Windows\system32\MSASN1.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFDC80000 BaseSize = 102400 } ModuleName = USERENV.dll { Executable = C:\Windows\system32\USERENV.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFE1F0000 BaseSize = 155648 } ModuleName = nvoglv64.dll { Executable = C:\Windows\system32\nvoglv64.dll Process_ID = 0x00001210 BaseAddress = 0x0000000069500000 BaseSize = 20475904 } ModuleName = mscms.dll { Executable = C:\Windows\system32\mscms.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF64E0000 BaseSize = 532480 } ModuleName = WINSPOOL.DRV { Executable = C:\Windows\system32\WINSPOOL.DRV Process_ID = 0x00001210 BaseAddress = 0x000007FEFBB50000 BaseSize = 360448 } ModuleName = Credui.dll { Executable = C:\Windows\system32\Credui.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFB4B0000 BaseSize = 221184 } ModuleName = CLBCatQ.DLL { Executable = C:\Windows\system32\CLBCatQ.DLL Process_ID = 0x00001210 BaseAddress = 0x000007FEFE380000 BaseSize = 626688 } ModuleName = shdocvw.dll { Executable = C:\Windows\system32\shdocvw.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF7FF0000 BaseSize = 1212416 } ModuleName = apphelp.dll { Executable = C:\Windows\system32\apphelp.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFE150000 BaseSize = 217088 } ModuleName = addons.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\addons\addons.cdl64 Process_ID = 0x00001210 BaseAddress = 0x0000000180000000 BaseSize = 327680 Build = RC32293 } ModuleName = allplan.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\allplan\allplan.cdl64 Process_ID = 0x00001210 BaseAddress = 0x00000000022F0000 BaseSize = 204800 Build = RC32293 } ModuleName = ArchiCADExchange.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\ArchiCADExchange\ArchiCADExchange.cdl64 Process_ID = 0x00001210 BaseAddress = 0x0000000002430000 BaseSize = 159744 Build = EX32129 } ModuleName = bitmapfilter.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\bitmapfilter\bitmapfilter.cdl64 Process_ID = 0x00001210 BaseAddress = 0x00000000031B0000 BaseSize = 770048 Build = RC32293 } ModuleName = bp2lw.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\bp2lw\bp2lw.cdl64 Process_ID = 0x00001210 BaseAddress = 0x0000000002A30000 BaseSize = 229376 Build = RC32293 } ModuleName = bp2max.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\bp2max\bp2max.cdl64 Process_ID = 0x00001210 BaseAddress = 0x0000000002BC0000 BaseSize = 229376 Build = RC32293 } ModuleName = bp2maya.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\bp2maya\bp2maya.cdl64 Process_ID = 0x00001210 BaseAddress = 0x00000000065D0000 BaseSize = 299008 Build = RC32293 } ModuleName = bp2xsi.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\bp2xsi\bp2xsi.cdl64 Process_ID = 0x00001210 BaseAddress = 0x0000000006930000 BaseSize = 208896 Build = RC32293 } ModuleName = browser.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\browser\browser.cdl64 Process_ID = 0x00001210 BaseAddress = 0x00000000088A0000 BaseSize = 1015808 Build = RC32293 } ModuleName = characteranim.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\ca\characteranim.cdl64 Process_ID = 0x00001210 BaseAddress = 0x0000000008AE0000 BaseSize = 3358720 Build = RC32293 } ModuleName = collada.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\collada\collada.cdl64 Process_ID = 0x00001210 BaseAddress = 0x0000000008F30000 BaseSize = 4923392 Build = EX32129 } ModuleName = WSOCK32.dll { Executable = C:\Windows\system32\WSOCK32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFAD80000 BaseSize = 36864 } ModuleName = compositing.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\compositing\compositing.cdl64 Process_ID = 0x00001210 BaseAddress = 0x0000000008440000 BaseSize = 479232 Build = RC32293 } ModuleName = dwg.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\dwg\dwg.cdl64 Process_ID = 0x00001210 BaseAddress = 0x00000000096B0000 BaseSize = 11046912 Build = EX32129 } ModuleName = dwgobjects.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\dwgobjects\dwgobjects.cdl64 Process_ID = 0x00001210 BaseAddress = 0x00000000094F0000 BaseSize = 598016 Build = RC32293 } ModuleName = fbx2010.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\fbx2010\fbx2010.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000A3A0000 BaseSize = 5033984 Build = EX32129 } ModuleName = expressiontag.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\gv\expressiontag\expressiontag.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000A870000 BaseSize = 770048 Build = RC32293 } ModuleName = graphviewcore.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\gv\graphviewcore\graphviewcore.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000AB70000 BaseSize = 770048 Build = RC32293 } ModuleName = VWImport.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\ImportVW\VWImport.cdl64 Process_ID = 0x00001210 BaseAddress = 0x0000000002470000 BaseSize = 196608 Build = EX32129 } ModuleName = modeling.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\modeling\modeling.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000AF00000 BaseSize = 2977792 Build = RC32293 } ModuleName = newman.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\newman\newman.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000B380000 BaseSize = 3608576 Build = RC32293 } ModuleName = objects.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\objects\objects.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000B850000 BaseSize = 2834432 Build = RC32293 } ModuleName = onlinehelp.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\onlinehelp\onlinehelp.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000AD90000 BaseSize = 335872 Build = RC32293 } ModuleName = onlineupdater.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\onlineupdater\onlineupdater.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000BDA0000 BaseSize = 2052096 Build = RC32293 } ModuleName = OpenEXR.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\openexr\OpenEXR.cdl64 Process_ID = 0x00001210 BaseAddress = 0x0000000002C00000 BaseSize = 139264 Build = EX32129 } ModuleName = python.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\python\python.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000C380000 BaseSize = 1597440 Build = RC32293 } ModuleName = python26.dll { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\python\res\python.win64.framework\python26.dll Process_ID = 0x00001210 BaseAddress = 0x000000001E000000 BaseSize = 3227648 } ModuleName = relaxuv.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\relaxuv\relaxuv.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000C0A0000 BaseSize = 774144 Build = RC32293 } ModuleName = shader.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\shader\shader.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000BC10000 BaseSize = 471040 Build = RC32293 } ModuleName = sla.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\sla\sla.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000C9A0000 BaseSize = 1777664 Build = RC32293 } ModuleName = spacemouse.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\spacemouse\spacemouse.cdl64 Process_ID = 0x00001210 BaseAddress = 0x00000000084C0000 BaseSize = 266240 Build = RC32293 } ModuleName = updatemerge.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\updatemerge\updatemerge.cdl64 Process_ID = 0x00001210 BaseAddress = 0x0000000003270000 BaseSize = 155648 Build = EX32129 } ModuleName = xtensions.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\xtensions\xtensions.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000CFF0000 BaseSize = 1781760 Build = RC32293 } ModuleName = advancedrender.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\modules\advanced render\advanced render\advancedrender.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000D350000 BaseSize = 1982464 Build = RC32293 } ModuleName = cineman.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\modules\advanced render\cineman\cineman.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000D6D0000 BaseSize = 3424256 Build = RC32293 } ModuleName = sky.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\modules\advanced render\sky\sky.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000DBF0000 BaseSize = 2150400 Build = RC32293 } ModuleName = walkthrough.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\modules\Architecture Extension Kit\walkthrough\walkthrough.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000CC60000 BaseSize = 638976 Build = RC32293 } ModuleName = dynamics2.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\modules\dynamics2\dynamics2.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000E0F0000 BaseSize = 2306048 Build = RC32293 } ModuleName = iges.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\modules\Engineering Extension Kit\iges\iges.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000CE30000 BaseSize = 688128 Build = RC32293 } ModuleName = OkinoComClient.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\modules\Engineering Extension Kit\OkinoComClient\OkinoComClient.cdl64 Process_ID = 0x00001210 BaseAddress = 0x0000000008290000 BaseSize = 172032 Build = RC32293 } ModuleName = hair.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\modules\hair\hair.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000E630000 BaseSize = 2777088 Build = RC32293 } ModuleName = ca2.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\modules\mocca\ca2\ca2.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000DE00000 BaseSize = 864256 Build = RC32293 } ModuleName = clothilde.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\modules\mocca\clothilde\clothilde.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000D2B0000 BaseSize = 483328 Build = RC32293 } ModuleName = mocca.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\modules\mocca\mocca\mocca.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000D640000 BaseSize = 516096 Build = RC32293 } ModuleName = motiongraphics.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\modules\mograph\motiongraphics.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000EDA0000 BaseSize = 2416640 Build = RC32293 } ModuleName = sketch.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\modules\sketch\sketch.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000F1E0000 BaseSize = 1409024 Build = RC32293 } ModuleName = thinkingparticles.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\modules\Thinking Particles\Thinking Particles\thinkingparticles.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000EFF0000 BaseSize = 720896 Build = RC32293 } ModuleName = tpoperators.cdl64 { Executable = C:\Program Files\MAXON\CINEMA 4D R12\modules\Thinking Particles\tpoperators\tpoperators.cdl64 Process_ID = 0x00001210 BaseAddress = 0x000000000F5E0000 BaseSize = 983040 Build = RC32293 } ModuleName = OpenEXRlibx64.dll { Executable = C:\Program Files\MAXON\CINEMA 4D R12\resource\modules\openexr\OpenEXRlibx64.dll Process_ID = 0x00001210 BaseAddress = 0x000000000F9A0000 BaseSize = 638976 Build = EX32129 } ModuleName = MSVCP80.dll { Executable = C:\Windows\WinSxS\amd64_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4016_none_88dc01492fb256de\MSVCP80.dll Process_ID = 0x00001210 BaseAddress = 0x0000000074C90000 BaseSize = 1085440 } ModuleName = MSVCR80.dll { Executable = C:\Windows\WinSxS\amd64_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4016_none_88dc01492fb256de\MSVCR80.dll Process_ID = 0x00001210 BaseAddress = 0x0000000075D50000 BaseSize = 823296 } ModuleName = NLAapi.dll { Executable = C:\Windows\system32\NLAapi.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFCDC0000 BaseSize = 77824 } ModuleName = napinsp.dll { Executable = C:\Windows\system32\napinsp.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF9830000 BaseSize = 77824 } ModuleName = pnrpnsp.dll { Executable = C:\Windows\system32\pnrpnsp.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF94D0000 BaseSize = 94208 } ModuleName = mswsock.dll { Executable = C:\Windows\System32\mswsock.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFD7A0000 BaseSize = 323584 } ModuleName = winrnr.dll { Executable = C:\Windows\System32\winrnr.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF9860000 BaseSize = 45056 } ModuleName = wshbth.dll { Executable = C:\Windows\system32\wshbth.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF9850000 BaseSize = 61440 } ModuleName = rasadhlp.dll { Executable = C:\Windows\system32\rasadhlp.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFA020000 BaseSize = 32768 } ModuleName = wshtcpip.dll { Executable = C:\Windows\System32\wshtcpip.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFD350000 BaseSize = 28672 } ModuleName = browseui.dll { Executable = C:\Windows\system32\browseui.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF7E50000 BaseSize = 1671168 } ModuleName = PROPSYS.dll { Executable = C:\Windows\system32\PROPSYS.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFC7F0000 BaseSize = 937984 } ModuleName = DUser.dll { Executable = C:\Windows\system32\DUser.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFC520000 BaseSize = 262144 } ModuleName = tiptsf.dll { Executable = C:\Program Files\Common Files\microsoft shared\ink\tiptsf.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF2040000 BaseSize = 557056 } ModuleName = WindowsCodecs.dll { Executable = C:\Windows\system32\WindowsCodecs.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFBC90000 BaseSize = 868352 } ModuleName = EhStorShell.dll { Executable = C:\Windows\system32\EhStorShell.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF7DF0000 BaseSize = 139264 } ModuleName = rsaenh.dll { Executable = C:\Windows\system32\rsaenh.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFD470000 BaseSize = 294912 } ModuleName = msshsq.dll { Executable = C:\Windows\System32\msshsq.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF7C50000 BaseSize = 335872 } ModuleName = thumbcache.dll { Executable = C:\Windows\system32\thumbcache.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF7C10000 BaseSize = 118784 } ModuleName = actxprxy.dll { Executable = C:\Windows\System32\actxprxy.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF7B10000 BaseSize = 1015808 } ModuleName = ieframe.dll { Executable = C:\Windows\system32\ieframe.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF6CF0000 BaseSize = 7024640 } ModuleName = iertutil.dll { Executable = C:\Windows\system32\iertutil.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFE450000 BaseSize = 389120 } ModuleName = NetworkExplorer.dll { Executable = C:\Windows\system32\NetworkExplorer.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF15B0000 BaseSize = 2260992 } ModuleName = ntshrui.dll { Executable = C:\Windows\system32\ntshrui.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF68B0000 BaseSize = 372736 } ModuleName = NETAPI32.dll { Executable = C:\Windows\system32\NETAPI32.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFDDD0000 BaseSize = 667648 } ModuleName = cscapi.dll { Executable = C:\Windows\system32\cscapi.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF7C30000 BaseSize = 53248 } ModuleName = slc.dll { Executable = C:\Windows\system32\slc.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEFDA90000 BaseSize = 167936 } ModuleName = LINKINFO.dll { Executable = C:\Windows\system32\LINKINFO.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF85B0000 BaseSize = 49152 } ModuleName = dbghelp.dll { Executable = C:\Windows\system32\dbghelp.dll Process_ID = 0x00001210 BaseAddress = 0x000007FEF9870000 BaseSize = 1126400 } } }